NISHIZAKI, Ichiro. A general framework of agent-based simulation for analyzing behavior of players in games. Journal of Telecommunications and Information Technology, [S. l.], v. 30, n. 4, p. 28–35, 2007. DOI: 10.26636/jtit.2007.4.848. Disponível em: https://jtit.pl/jtit/article/view/848. Acesso em: 22 apr. 2026.